Change wait for dnsmasq to skip if there are no kube-nodes in play
Also changed unnecessary delay to a max timeout (now defaulting to 1s sleep between tries) Also rename play_hosts to ansible_play_hosts
This commit is contained in:
parent
b7fbf19c91
commit
51985ab9de
2 changed files with 3 additions and 3 deletions
|
@ -77,6 +77,6 @@
|
||||||
wait_for:
|
wait_for:
|
||||||
host: "{{dns_server}}"
|
host: "{{dns_server}}"
|
||||||
port: 53
|
port: 53
|
||||||
delay: 5
|
timeout: 180
|
||||||
when: inventory_hostname == groups['kube-node'][0]
|
when: inventory_hostname == groups['kube-node'][0] and groups['kube-node'][0] in ansible_play_hosts
|
||||||
|
|
||||||
|
|
|
@ -27,7 +27,7 @@
|
||||||
sync_tokens: true
|
sync_tokens: true
|
||||||
when: >-
|
when: >-
|
||||||
{%- set tokens = {'sync': False} -%}
|
{%- set tokens = {'sync': False} -%}
|
||||||
{%- for server in groups['kube-master'] | intersect(play_hosts)
|
{%- for server in groups['kube-master'] | intersect(ansible_play_hosts)
|
||||||
if (not hostvars[server].known_tokens.stat.exists) or
|
if (not hostvars[server].known_tokens.stat.exists) or
|
||||||
(hostvars[server].known_tokens.stat.checksum != known_tokens_master.stat.checksum|default('')) -%}
|
(hostvars[server].known_tokens.stat.checksum != known_tokens_master.stat.checksum|default('')) -%}
|
||||||
{%- set _ = tokens.update({'sync': True}) -%}
|
{%- set _ = tokens.update({'sync': True}) -%}
|
||||||
|
|
Loading…
Reference in a new issue