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Fix cylinder depth; fix chamfer; formatting
- Cylinder depth now consistent across all axes - Chamfer disabled in non-z axes, since that's nonsensical and wasn't working anyway - Cleaned up formatting around math symbols for readability
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1 changed files with 19 additions and 12 deletions
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@ -95,6 +95,13 @@ module cutCylinders(n_divx=1, n_divy=1, cylinder_diameter=1, cylinder_height=1,
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? [90, 0, 0]
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: [0, 0, 0];
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// When oriented vertically along the z axis, half of the cutting cylinder is in the air
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// When oriented along the x or y axes, the entire height of the cylinder is cut out
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cylinder_height = (orientation == 2) ? cylinder_height * 2 : cylinder_height;
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// Chamfer is only enabled for vertical, since it doesn't make sense in other orientations
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chamfer = (orientation == 2) ? chamfer : 0;
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gridx_mm = $gxx * l_grid;
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gridy_mm = $gyy * l_grid;
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padding = 2;
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@ -108,7 +115,7 @@ module cutCylinders(n_divx=1, n_divy=1, cylinder_diameter=1, cylinder_height=1,
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pattern_linear(x=n_divx, y=n_divy, sx=(gridx_mm - padding) / n_divx, sy=(gridy_mm - padding) / n_divy)
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rotate(rotation)
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union() {
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cylinder(d=cylinder_diameter, h=cylinder_height*2, center=true);
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cylinder(d=cylinder_diameter, h=cylinder_height, center=true);
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if (chamfer > 0) {
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translate([0, 0, -chamfer]) cylinder(d1=cylinder_diameter, d2=cylinder_diameter + 4 * chamfer, h=2 * chamfer);
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}
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