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add clearance to base for faster rendering
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1 changed files with 4 additions and 4 deletions
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@ -98,13 +98,13 @@ module block_base() {
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mirror([0,0,1])
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union() {
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hull() {
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rounded_square(length-2*r_c2-2*r_c1, h_base, r_fo3/2);
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rounded_square(length-2*r_c2, h_base-r_c1, r_fo2/2);
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rounded_square(length-0.05-2*r_c2-2*r_c1, h_base, r_fo3/2);
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rounded_square(length-0.05-2*r_c2, h_base-r_c1, r_fo2/2);
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}
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hull() {
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rounded_square(length-2*r_c2, r_c2, r_fo2/2);
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rounded_square(length-0.05-2*r_c2, r_c2, r_fo2/2);
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mirror([0,0,1])
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rounded_square(length, h_bot/2, r_fo1/2);
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rounded_square(length-0.05, h_bot/2, r_fo1/2);
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}
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}
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