// lower base chamfer "radius" r_c1 = 0.8; // bottom thiccness of bin h_bot = 2.2; // length of a grid unit l_grid = 42; // Outside rounded radius of bin // Per spec, matches radius of upper base section. r_base = 7.5 / 2; // Tollerance to make sure cuts don't leave a sliver behind, // and that items are properly connected to each other. TOLLERANCE = 0.01; // **************************************** // Magnet / Screw Hole Constants // **************************************** LAYER_HEIGHT = 0.2; MAGNET_HEIGHT = 2; SCREW_HOLE_RADIUS = 3 / 2; MAGNET_HOLE_RADIUS = 6.5 / 2; MAGNET_HOLE_DEPTH = MAGNET_HEIGHT + (LAYER_HEIGHT * 2); // distance of hole from side of bin d_hole_from_side=8; // Based on https://gridfinity.xyz/specification/ HOLE_DISTANCE_FROM_BOTTOM_EDGE = 4.8; // Meassured diameter in Fusion360. // Smaller than the magnet to keep it squeezed. REFINED_HOLE_RADIUS = 5.86 / 2; REFINED_HOLE_HEIGHT = MAGNET_HEIGHT - 0.1; // How many layers are between a Gridfinity Refined Hole and the bottom REFINED_HOLE_BOTTOM_LAYERS = 2; // Experimentally chosen for a press fit. MAGNET_HOLE_CRUSH_RIB_INNER_RADIUS = 5.9 / 2; // Mostly arbitrarily chosen. // 30 ribs does not print with a 0.4mm nozzle. // Anything 5 or under produces a hole that is not round. MAGNET_HOLE_CRUSH_RIB_COUNT = 8; // Radius to add when chamfering magnet and screw holes. CHAMFER_ADDITIONAL_RADIUS = 0.8; CHAMFER_ANGLE = 45; // When countersinking the baseplate, how much to add to the screw radius. BASEPLATE_SCREW_COUNTERSINK_ADDITIONAL_RADIUS = 5/2; BASEPLATE_SCREW_COUNTERBORE_RADIUS = 5.5/2; BASEPLATE_SCREW_COUNTERBORE_HEIGHT = 3; // **************************************** // top edge fillet radius r_f1 = 0.6; // internal fillet radius r_f2 = 2.8; // width of divider between compartments d_div = 1.2; // minimum wall thickness d_wall = 0.95; // tolerance fit factor d_clear = 0.25; // height of tab (yaxis, measured from inner wall) d_tabh = 15.85; // maximum width of tab d_tabw = 42; // angle of tab a_tab = 36; // lip height h_lip = 3.548; d_wall2 = r_base-r_c1-d_clear*sqrt(2); d_magic = -2*d_clear-2*d_wall+d_div; // **************************************** // Stacking Lip Constants // Based on https://gridfinity.xyz/specification/ // **************************************** stacking_lip_inner_slope_height_mm = 0.7; stacking_lip_wall_height_mm = 1.8; stacking_lip_outer_slope_height_mm = 1.9; stacking_lip_depth = stacking_lip_inner_slope_height_mm + stacking_lip_outer_slope_height_mm; stacking_lip_height = stacking_lip_inner_slope_height_mm + stacking_lip_wall_height_mm + stacking_lip_outer_slope_height_mm; // Height of the innermost section. // Used to keep the innermost lip from just being a triangle. // Spec implicitly expects wall width to equal stacking lip depth, // so does not define this. stacking_lip_support_wall_height_mm = 1.2; // Support so the stacking lip is not floating in mid air // when wall width is less than stacking lip depth. stacking_lip_support_angle = 45; stacking_lip_support_height_mm = stacking_lip_support_wall_height_mm + tan(90 - stacking_lip_support_angle) * stacking_lip_depth; // **************************************** // Base constants // Based on https://gridfinity.xyz/specification/ // **************************************** BASE_OUTSIDE_RADIUS = r_base; BASE_PROFILE = [ [0, 0], // Innermost bottom point [0.8, 0.8], // Up and out at a 45 degree angle [0.8, (0.8+1.8)], // Straight up [(0.8+2.15), (0.8+1.8+2.15)], // Up and out at a 45 degree angle [0, (0.8+1.8+2.15)], // Go in to form a solid polygon [0, 0] //Back to start ]; // Maximum [x,y] values/size of the base. BASE_PROFILE_MAX = BASE_PROFILE[3]; // Each unit's base is 41.5mm x 41.5mm // Leaving 0.5mm gap with an l_grid of 42 BASE_SIZE = 41.5; /** * @summary Height of the raw base */ h_base = BASE_PROFILE_MAX.y; // **************************************** // Baseplate constants // Based on https://gridfinity.xyz/specification/ // **************************************** BASEPLATE_OUTSIDE_RADIUS = 8 / 2; // Polygon describing the raw baseplate lip. // Does NOT include clearance height. BASEPLATE_LIP = [ [0, 0], // Innermost bottom point [0.7, 0.7], // Up and out at a 45 degree angle [0.7, (0.7+1.8)], // Straight up [(0.7+2.15), (0.7+1.8+2.15)], // Up and out at a 45 degree angle [(0.7+2.15), 0], // Straight down [0, 0] //Back to start ]; // Height of the baseplate lip. // This ads clearance height to the polygon // that ensures the base makes contact with the baseplate lip. BASEPLATE_LIP_HEIGHT = 5; // The minimum height between the baseplate lip and anything below it. // Needed to make sure the base always makes contact with the baseplate lip. BASEPLATE_CLEARANCE_HEIGHT = BASEPLATE_LIP_HEIGHT - BASEPLATE_LIP[3].y; assert(BASEPLATE_CLEARANCE_HEIGHT > 0, "Negative clearance doesn't make sense."); // Maximum [x,y] values/size of the baseplate lip. // Includes clearance height! BASEPLATE_LIP_MAX = [BASEPLATE_LIP[3].x, BASEPLATE_LIP_HEIGHT]; // **************************************** // Weighted Baseplate // **************************************** // Baseplate bottom part height (part added with weigthed=true) bp_h_bot = 6.4; // Baseplate bottom cutout rectangle size bp_cut_size = 21.4; // Baseplate bottom cutout rectangle depth bp_cut_depth = 4; // Baseplate bottom cutout rounded thingy width bp_rcut_width = 8.5; // Baseplate bottom cutout rounded thingy left bp_rcut_length = 4.25; // Baseplate bottom cutout rounded thingy depth bp_rcut_depth = 2; // **************************************** // radius of cutout for skeletonized baseplate r_skel = 2; // minimum baseplate thickness (when skeletonized) h_skel = 1;