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https://github.com/kennetek/gridfinity-rebuilt-openscad.git
synced 2024-12-23 07:09:37 +00:00
84d0625008
Height can now be defined by the unit height, internal height, or external height. Added lip toggle. Added option to snap bin to unit height. Fixed small protrusion at the bottom of the outside wall edge that made the STL look less clean. Split file into base file and command file, to allow for ease of use and possible future module expansion.
142 lines
5.4 KiB
OpenSCAD
142 lines
5.4 KiB
OpenSCAD
// ===== Info ===== //
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/*
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IMPORTANT: rendering will be better for analyzing the model if fast-csg is enabled. As of writing, this feature is only available in the development builds and not the official release of OpenSCAD, but it makes rendering only take a couple seconds, even for comically large bins. Enable it in Edit > Preferences > Features > fast-csg
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the plane that is the top of the internal bin solid is d_height+h_base above z=0
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the magnet holes can have an extra cut in them to make it easier to print without supports
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tabs will automatically be disabled when gridz is less than 3, as the tabs take up too much space
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base functions can be found in "gridfinity-rebuilt-base.scad"
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examples at end of file
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BIN HEIGHT
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the original gridfinity bins had the overall height defined by 7mm increments
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a bin would be 7*u millimeters tall
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the lip at the top of the bin (3.8mm) added onto this height
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The stock bins have unit heights of 2, 3, and 6:
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Z unit 2 -> 7*2 + 3.8 -> 17.8mm
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Z unit 3 -> 7*3 + 3.8 -> 24.8mm
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Z unit 6 -> 7*6 + 3.8 -> 45.8mm
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https://github.com/kennetek/gridfinity-rebuilt-openscad
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*/
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$fa = 8;
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$fs = 0.25;
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// ===== General Settings ===== //
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gridx = 1; // number of bases along x-axis
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gridy = 1; // number of bases along y-axis
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gridz = 6; // bin height. See bin height information and "gridz_define" below.
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length = 42;// base unit (if you want to go rogue ig)
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enable_holes = true; // toggle holes on the base for magnet/screw
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enable_hole_slit = true; // extra cut within holes for better slicing
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enable_zsnap = false; // round up the bin height to match the closest 7mm unit
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enable_lip = true; // toggle the lip on the top of the bin that allows stacking
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// determine what the variable "gridz" applies to based on your use case
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// 0: gridz is the height of bins in units (7mm increments)
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// 1: gridz is the internal height in millimeters, or how tall an item inside the bin can be
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// 2: gridz is the overall external height of the bin in millimeters
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gridz_define = 0;
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// ===== Commands ===== //
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color("tomato")
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gridfinityEqual(n_divx = 2, n_divy = 1, style_tab = 1, enable_scoop = true);
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// ===== Reference Dimensions ===== //
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h_base = 5; // height of the base
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r_base = 4; // outside rounded radius of bin
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r_c1 = 0.8; // lower base chamfer "radius"
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r_c2 = 2.4; // upper base chamfer "radius"
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h_bot = 2.2; // bottom thiccness of bin
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r_fo1 = 7.5+1; // outside radii
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r_fo2 = 3.2;
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r_fo3 = 1.6;
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r_hole1 = 1.5; // screw hole radius
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r_hole2 = 3.25; // magnet hole radius
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d_hole = 26; // center-to-center distance between holes
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h_hole = 2.4; // magnet hole depth
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r_f1 = 0.6; // top edge fillet radius
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r_f2 = 2.8; // internal fillet radius
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d_div = 1.2; // width of divider between compartments
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d_wall = 0.95; // minimum wall thickness
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d_clear = 0.25; // tolerance fit factor
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d_tabh = 15.85; // height of tab (yaxis, measured from inner wall)
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d_tabw = length; // maximum width of tab
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a_tab = 36;
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// ===== Include ===== //
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include <gridfinity-rebuilt-base.scad>
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// ===== Examples =====
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// ALL EXAMPLES ASSUME gridx == 3 AND gridy == 3 but some may work with other settings
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// 3x3 even spaced grid
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//gridfinityEqual(n_divx = 3, n_divy = 3, style_tab = 0, enable_scoop = true);
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// Compartments can be placed anywhere (this includes non-integer positions like 1/2 or 1/3). The grid is defined as (0,0) being the bottom left corner of the bin, with each unit being 1 base long. Each cut() module is a compartment, with the first four values defining the area that should be made into a compartment (X coord, Y coord, width, and height). These values should all be positive. t is the tab style of the compartment (0:full, 1:auto, 2:left, 3:center, 4:right, 5:none). s is a toggle for the bottom scoop.
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/*
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gridfinityCustom() {
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cut(x=0, y=0, w=1.5, h=0.5, t=5, s=false);
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cut(0, 0.5, 1.5, 0.5, 5, false);
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cut(0, 1, 1.5, 0.5, 5, false);
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cut(0,1.5,0.5,1.5,5,false);
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cut(0.5,1.5,0.5,1.5,5,false);
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cut(1,1.5,0.5,1.5,5,false);
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cut(1.5, 0, 1.5, 5/3, 2);
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cut(1.5, 5/3, 1.5, 4/3, 4);
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}*/
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// Compartments can overlap! This allows for weirdly shaped compartments, such as this "2" bin.
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/*
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gridfinityCustom() {
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cut(0,2,2,1,5,false);
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cut(1,0,1,3,5);
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cut(1,0,2,1,5);
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cut(0,0,1,2);
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cut(2,1,1,2);
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}*/
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// Areas without a compartment are solid material, where you can put your own cutout shapes. using the cut_move() function, you can select an area, and any child shapes will be moved from the origin to the center of that area, and subtracted from the block. For example, a pattern of three cylinderical holes.
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/*
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gridfinityCustom() {
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cut(x=0, y=0, w=2, h=3);
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cut(x=0, y=0, w=3, h=1, t=5);
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cut_move(x=2, y=1, w=1, h=2)
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pattern_linear(x=1, y=3, spacing=length/2)
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cylinder(r=5, h=10*d_height, center=true);
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}*/
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// You can use loops as well as the bin dimensions to make different parametric functions, such as this one, which divides the box into columns, with a small 1x1 top compartment and a long vertical compartment below
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/*gridfinityCustom() {
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for(i=[0:gridx-1]) {
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cut(i,0,1,gridx-1);
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cut(i,gridx-1,1,1);
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}
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}*/
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// Pyramid scheme bin
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/*
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gridfinityCustom() {
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for (i = [0:gridx-1])
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for (j = [0:i])
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cut(j*gridx/(i+1),gridy-i-1,gridx/(i+1),1,0);
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}*/
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