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422 lines
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<ul class="current">
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<li class="toctree-l2"><a class="reference internal" href="#gridfinityinit-gridx-gridy-height-height_internal-length">gridfinityInit (gridx, gridy, height, height_internal, length)</a>
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</li>
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<li class="toctree-l2"><a class="reference internal" href="#height-gridz-gridz_define-enable_lip-enable_zsnap">height (gridz, gridz_define, enable_lip, enable_zsnap)</a>
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</li>
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<li class="toctree-l2"><a class="reference internal" href="#gridfinitybase-gridx-gridy-length-div_base_x-div_base_y-style_hole">gridfinityBase (gridx, gridy, length, div_base_x, div_base_y, style_hole)</a>
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</li>
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<li class="toctree-l2"><a class="reference internal" href="#cutequal-n_divx-n_divy-style_tab-enable_scoop">cutEqual (n_divx, n_divy, style_tab, enable_scoop)</a>
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<li class="toctree-l2"><a class="reference internal" href="#cut-x-y-w-h-t-s">cut (x, y, w, h, t, s)</a>
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</li>
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<li class="toctree-l2"><a class="reference internal" href="#cut_move-x-y-w-h">cut_move (x, y, w, h)</a>
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<li class="toctree-l1"><a class="reference internal" href="../constants/">Constants</a>
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<a href="..">Gridfinity Rebuilt</a>
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<h1 id="gridfinity-rebuilt-bins">gridfinity-rebuilt-bins</h1>
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<p>testing</p>
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<hr />
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<h2 id="gridfinityinit-gridx-gridy-height-height_internal-length"><code>gridfinityInit (gridx, gridy, height, height_internal, length)</code></h2>
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<p>Initializes the top part of the bin (walls and solid section). All bins have to use this module, and have the compartments cut out from it. </p>
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<table>
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<thead>
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<tr>
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<th>Parameter</th>
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<th>Range</th>
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<th>Description</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td>gridx</td>
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<td>{ n>0 | n∈R }</td>
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<td>number of bases along the x-axis</td>
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</tr>
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<tr>
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<td>gridy</td>
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<td>{ n>0 | n∈R }</td>
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<td>number of bases along the y-axis</td>
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</tr>
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<tr>
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<td>height</td>
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<td>{ n>0 | n∈R }</td>
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<td>height of the bin, in millimeters (but not exactly). <br> See the <code>height()</code> function for more info.</td>
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</tr>
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<tr>
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<td>height_internal</td>
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<td>{ n>0 | n∈R }</td>
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<td>height of the internal block. <br> Can be lower than bin height to save filament on custom bins. <br> default of 0 means use the calculated height.</td>
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</tr>
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<tr>
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<td>length</td>
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<td>{ n>0 | n∈R }</td>
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<td>length of one unit of the base. <br> default: 42 <br> (The Answer to the Ultimate Question of Life, the Universe, and Everything.)</td>
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</tr>
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</tbody>
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</table>
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<pre><code>// Example: generate a 3x3x6 bin with a 42mm unit size
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gridfinityInit(3, 3, height(6), 0, 42) {
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cutEqual(n_divx = 3, n_divy = 3, style_tab = 0, enable_scoop = true);
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}
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</code></pre>
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<hr />
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<h2 id="height-gridz-gridz_define-enable_lip-enable_zsnap"><code>height (gridz, gridz_define, enable_lip, enable_zsnap)</code></h2>
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<p>Calculates the proper height for bins. </p>
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<table>
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<thead>
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<tr>
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<th>Parameter</th>
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<th>Range</th>
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<th>Description</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td>gridz</td>
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<td>{ n>0 | n∈R }</td>
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<td>bin height. See bin height information and "gridz_define" below.</td>
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</tr>
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<tr>
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<td>gridz_define</td>
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<td>{ n>0 | n∈R }</td>
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<td>determine what the variable "gridz" applies to based on your use case. default: 0. <br> • (0) gridz is the height of bins in units of 7mm increments - Zack's method <br> • (1) gridz is the internal height in millimeters <br> • (2) gridz is the overall external height of the bin in millimeters</td>
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</tr>
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<tr>
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<td>enable_lip</td>
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<td>boolean</td>
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<td>if you are not stacking the bin, you can disable the top lip to save space. <br> default: true</td>
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</tr>
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<tr>
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<td>enable_zsnap</td>
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<td>boolean</td>
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<td>automatically snap the bin size to the nearest 7mm increment. <br> default: true</td>
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</tr>
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</tbody>
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</table>
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<pre><code>// Example: height for a 6 unit high bin
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height(6);
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// Example: height for a bin that can fit (at maximum) a 30mm high object inside
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height(30, 1, true, false);
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</code></pre>
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<hr />
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<h2 id="gridfinitybase-gridx-gridy-length-div_base_x-div_base_y-style_hole"><code>gridfinityBase (gridx, gridy, length, div_base_x, div_base_y, style_hole)</code></h2>
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<p>Generates the bases for bins. Has various different hole styles, and can be subdivided.</p>
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<table>
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<thead>
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<tr>
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<th>Parameter</th>
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<th>Range</th>
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<th>Description</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td>gridx</td>
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<td>{ n>0 | n∈R }</td>
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<td>number of bases along the x-axis</td>
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</tr>
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<tr>
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<td>gridy</td>
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<td>{ n>0 | n∈R }</td>
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<td>number of bases along the y-axis</td>
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</tr>
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<tr>
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<td>length</td>
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<td>{ n>0 | n∈R }</td>
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<td>length of one unit of the base. default: 42</td>
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</tr>
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<tr>
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<td>div_base_x</td>
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<td>{ n>=0 | n∈Z }</td>
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<td>number of divisions per 1 unit of base along the X axis. <br>(default 1, only use integers. 0 means automatically guess the division)</td>
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</tr>
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<tr>
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<td>div_base_y</td>
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<td>{ n>=0 | n∈Z }</td>
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<td>number of divisions per 1 unit of base along the Y axis. <br>(default 1, only use integers. 0 means automatically guess the division)</td>
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</tr>
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<tr>
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<td>style_hole</td>
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<td>{ 0, 1, 2, 3 }</td>
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<td>the style of holes in the bases <br> • (0) No holes <br> • (1) Magnet holes only <br> • (2) Magnet and screw holes - no printable slit <br> • (3) Magnet and screw holes - with printable slit</td>
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</tr>
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</tbody>
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</table>
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<pre><code>// Example: generate a 3x3 base with a 42mm unit size and clean magnet holes
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gridfinityBase(3, 3, 42, 0, 0, 1);
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</code></pre>
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<hr />
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<h2 id="cutequal-n_divx-n_divy-style_tab-enable_scoop"><code>cutEqual (n_divx, n_divy, style_tab, enable_scoop)</code></h2>
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<p>Generates the "traditional" bin cutters. It is a utility function that creates evenly distributed compartments. </p>
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<table>
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<thead>
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<tr>
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<th>Parameter</th>
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<th>Range</th>
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<th>Description</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td>n_divx</td>
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<td>{ n>0 | n∈Z }</td>
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<td>number of compartments along X</td>
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</tr>
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<tr>
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<td>n_divy</td>
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<td>{ n>0 | n∈Z }</td>
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<td>number of compartments along Y</td>
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</tr>
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<tr>
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<td>style_tab</td>
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<td>{ 0, 1, 2, 3, 4, 5 }</td>
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<td>how the tabs for labels are generated. <br> • (0) Full tabs across the entire compartment <br> • (1) automatic tabs, meaning left aligned tabs on the left edge, right aligned tabs on right edge, center tabs otherwise <br> • (2) left aligned tabs <br> • (3) center aligned tabs <br> • (4) right aligned tabs <br> • (5) no tabs</td>
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</tr>
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<tr>
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<td>enable_scoop</td>
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<td>boolean</td>
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<td>toggles the fillet on bottom edge for easy removal of items</td>
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</tr>
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</tbody>
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</table>
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<pre><code>// Example: this generates 9 compartments in a 3x3 grid, and all compartments have a full tab and a scoop
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gridfinityInit(3, 3, height(6), 0, 42) {
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cutEqual(n_divx = 3, n_divy = 3, style_tab = 0, enable_scoop = true);
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}
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</code></pre>
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<hr />
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<h2 id="cut-x-y-w-h-t-s"><code>cut (x, y, w, h, t, s)</code></h2>
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<p>Cuts a single compartment into the bin at the provided location with the provided attributes. The coordinate system for compartments originates (0,0) at the bottom left corner of the bin, where 1 unit is the length of 1 base. Positive X and positive Y are in the same direction as the global coordinate system.</p>
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<table>
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<thead>
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<tr>
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<th>Parameter</th>
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<th>Range</th>
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<th>Description</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td>x</td>
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<td>{ n>=0 | n∈R }</td>
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<td>X coordinate of the compartment <br>(position of left edge of compartment)</td>
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</tr>
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<tr>
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<td>y</td>
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<td>{ n>=0 | n∈R }</td>
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<td>Y coordinate of the compartment <br>(position of bottom edge of compartment)</td>
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</tr>
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<tr>
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<td>w</td>
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<td>{ n>0 | n∈R }</td>
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<td>Width of the compartment, in base units <br>(1 unit = 1 <code>length</code>)</td>
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</tr>
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<tr>
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<td>h</td>
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<td>{ n>0 | n∈R }</td>
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<td>Height of the compartment, in base units <br>(1 unit = 1 <code>length</code>)</td>
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</tr>
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<tr>
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<td>t</td>
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<td>{ 0, 1, 2, 3, 4, 5 }</td>
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<td>how the tabs for labels are generated for this specfic compartment. <br> • (0) Full tabs across the entire compartment <br> • (1) automatic tabs, meaning left aligned tabs on the left edge, right aligned tabs on right edge, center tabs otherwise <br> • (2) left aligned tabs <br> • (3) center aligned tabs <br> • (4) right aligned tabs <br> • (5) no tabs</td>
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</tr>
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<tr>
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<td>s</td>
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<td>boolean</td>
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<td>toggles the fillet on bottom edge for easy removal of items, <br> only for this specific compartment</td>
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</tr>
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</tbody>
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</table>
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<pre><code>// Example:
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// this cuts two compartments that are both 1 wide and 2 high.
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// One is on the bottom left, and the other is at the top right.
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gridfinityInit(3, 3, height(6), 0, 42) {
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cut(0, 0, 1, 2, 0, true);
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cut(2, 1, 1, 2, 0, true);
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}
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</code></pre>
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<hr />
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<h2 id="cut_move-x-y-w-h"><code>cut_move (x, y, w, h)</code></h2>
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<p>Moves all of its children from the global origin to the center of the area that a compartment would normally fill, and uses them to cut from the bin. This allows you to easily make custom cutouts in the bin.</p>
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<table>
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<thead>
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<tr>
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<th>Parameter</th>
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<th>Range</th>
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<th>Description</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td>x</td>
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<td>{ n>=0 | n∈R }</td>
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<td>X coordinate of the area (position of left edge)</td>
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</tr>
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<tr>
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<td>y</td>
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<td>{ n>=0 | n∈R }</td>
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<td>Y coordinate of the area (position of bottom edge)</td>
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</tr>
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<tr>
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<td>w</td>
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<td>{ n>0 | n∈R }</td>
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<td>Width of the area, in base units (1 unit = 1 <code>length</code>)</td>
|
||
|
</tr>
|
||
|
<tr>
|
||
|
<td>h</td>
|
||
|
<td>{ n>0 | n∈R }</td>
|
||
|
<td>Height of the area, in base units (1 unit = 1 <code>length</code>)</td>
|
||
|
</tr>
|
||
|
</tbody>
|
||
|
</table>
|
||
|
<pre><code>// Example:
|
||
|
// cuts a cylindrical hole of radius 5
|
||
|
// hole center is located 1/2 units from the right edge of the bin, and 1 unit from the top
|
||
|
gridfinityInit(3, 3, height(6), 0, 42) {
|
||
|
cut_move(x=2, y=1, w=1, h=2) {
|
||
|
cylinder(r=5, h=100, center=true);
|
||
|
}
|
||
|
}
|
||
|
</code></pre>
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