changed final base cut object (rouunded_rectangle) for faster rendering
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1 changed files with 3 additions and 5 deletions
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@ -86,11 +86,9 @@ module block_base() {
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translate([0,0,h_base])
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translate([0,0,h_base])
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rounded_rectangle(gridx*length-0.5+0.002, gridy*length-0.5+0.002, h_bot/1.5, r_fo1/2+0.001);
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rounded_rectangle(gridx*length-0.5+0.002, gridy*length-0.5+0.002, h_bot/1.5, r_fo1/2+0.001);
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// translate([0,0,h_base])
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intersection(){
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intersection(){
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rounded_rectangle(gridx*length-0.5+0.002, gridy*length-0.5+0.002, h_base+h_bot/2, r_fo1/2+0.001);
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translate([0,0,-1])
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rounded_rectangle(gridx*length-0.5+0.005, gridy*length-0.5+0.005, h_base+h_bot/2*10, r_fo1/2+0.001);
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pattern_linear(gridx, gridy, length)
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pattern_linear(gridx, gridy, length)
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render()
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render()
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difference() {
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difference() {
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