changed final base cut object (rouunded_rectangle) for faster rendering

This commit is contained in:
Ruud Swinkels 2022-09-18 14:36:24 +02:00
parent e0b415460b
commit e811f98492

View file

@ -85,12 +85,10 @@ module profile_base() {
module block_base() { module block_base() {
translate([0,0,h_base]) translate([0,0,h_base])
rounded_rectangle(gridx*length-0.5+0.002, gridy*length-0.5+0.002, h_bot/1.5, r_fo1/2+0.001); rounded_rectangle(gridx*length-0.5+0.002, gridy*length-0.5+0.002, h_bot/1.5, r_fo1/2+0.001);
// translate([0,0,h_base])
intersection(){
rounded_rectangle(gridx*length-0.5+0.002, gridy*length-0.5+0.002, h_base+h_bot/2, r_fo1/2+0.001);
intersection(){
translate([0,0,-1])
rounded_rectangle(gridx*length-0.5+0.005, gridy*length-0.5+0.005, h_base+h_bot/2*10, r_fo1/2+0.001);
pattern_linear(gridx, gridy, length) pattern_linear(gridx, gridy, length)
render() render()
difference() { difference() {